Version 0.15.0
Nylon for Godot » Devlog
Major.Minor.Fixes
- Major versions are breaking updates, that will require user facing code to change.
- Minor versions are feature updates, which may require internal code to change.
- Fixes are bugfixes.
0.15.0
- NylonText Nodes now have a NylonTextStyle property.
- You can use this to define custom properties for use by the Reader.
- The default styles are Novel, Bubble, and Title.
- For RPG style, speech bubble style, and InterTitles.
- How those work depends on how you build your reader.
- NylonChoice messages now have a chosen_before flag.
- You can now add and remove characters at runtime.
- Did not add a function to change messages before they are emitted.
- You can already override NylonBaseNode.send_message()
Files
Nylon-Core-0.15.0.zip 136 kB
39 days ago
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Nylon for Godot
Dialogue System and Interactive Fiction Engine
Status | In development |
Category | Tool |
Author | TheDuriel |
Genre | Interactive Fiction |
Tags | Game engine, Godot |
Languages | English |
More posts
- Version 0.14.0 and 0.13.0May 31, 2024
- Version 0.12.0Mar 18, 2024
- Version 0.11.0Mar 12, 2024
- Version 0.10.0Jan 31, 2024
- Version 0.9.0Jan 08, 2024
- Version 0.8.1Dec 29, 2023
- Version 0.8.0Dec 28, 2023
- Version 0.7.1Dec 26, 2023
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