Version 0.9.0
Nylon for Godot » Devlog
- Major.Minor.Fixes
- Major versions are breaking updates, that will require user facing code to change.
- Minor versions are feature updates, which may require internal code to change.
- Fixes are bugfixes.
0.9.0
- Remove leftover debug message in NylonWaitContinue
- Rework how Scenes message about their status.
- NylonScene.STATUS is now more explicit.
- NylonMessageScene is now emitted more reliably.
- NylonMessageScene now has a status property.
- Nylon.active_scenes is now safe! And updates more reliably.
The following changes may require you to update your project:
- Removed NylonScene.started
- Removed NylonScene.stopped
- Changed NylonScene.status_changed
- Removed NylonMessageScene.stopped
- Removed Nylon.scene_started
- Removed Nylon.scene_stopped
The example Reader as part of the IFGame project has been updated to explain, how to handle the new Scene Status codes.
Files
Nylon-Core-0.9.0.zip 95 kB
Jan 08, 2024
Nylon-IFGame-0.9.0.zip 1.3 MB
Jan 08, 2024
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Nylon for Godot
Dialogue System and Interactive Fiction Engine
Status | In development |
Category | Tool |
Author | TheDuriel |
Genre | Interactive Fiction |
Tags | Game engine, Godot |
Languages | English |
More posts
- Version 0.15.080 days ago
- Version 0.14.0 and 0.13.0May 31, 2024
- Version 0.12.0Mar 18, 2024
- Version 0.11.0Mar 12, 2024
- Version 0.10.0Jan 31, 2024
- Version 0.8.1Dec 29, 2023
- Version 0.8.0Dec 28, 2023
- Version 0.7.1Dec 26, 2023
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