Version 0.12.0
Nylon for Godot » Devlog
Major.Minor.Fixes
- Major versions are breaking updates, that will require user facing code to change.
- Minor versions are feature updates, which may require internal code to change.
- Fixes are bugfixes.
0.12.0
- Remove SETUP.md
- Remove TUTORIAL.md
- Documentation is now at: https://github.com/TheDuriel/Nylon-Documentation/wiki/
- Nylon will now initialize on _ready instead of init.
- NylonConfig will no longer be applied 3-4 times on startup
- Removed Nylon.set_config(), you can set the property directly now
- Completely rework how users are meant to extend the NylonParser
- The Parser is now generic and can be configured in NylonConfig
- Extending the parser is no longer required to create custom features
- NylonParserStep is now NylonParserFeature
- New NylonParserFeatures can be added through NylonConfig
- Existing features have been broken out into their own classes
- Removed NylonParserHelper, code was moved to respective new NylonParserFeatures
The Documentation Wiki is now up!
Files
Nylon-Core-0.12.0.zip 129 kB
Mar 18, 2024
Nylon-IFGame-0.12.0.zip 1.3 MB
Mar 18, 2024
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Nylon for Godot
Dialogue System and Interactive Fiction Engine
Status | In development |
Category | Tool |
Author | TheDuriel |
Genre | Interactive Fiction |
Tags | Game engine, Godot |
Languages | English |
More posts
- Version 0.15.081 days ago
- Version 0.14.0 and 0.13.0May 31, 2024
- Version 0.11.0Mar 12, 2024
- Version 0.10.0Jan 31, 2024
- Version 0.9.0Jan 08, 2024
- Version 0.8.1Dec 29, 2023
- Version 0.8.0Dec 28, 2023
- Version 0.7.1Dec 26, 2023
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